- Getting memory access errors while accessing an array despite being 100% certain that I'm within the bounds of the array and that all relevant elements (and the array itself) are retained in memory.
- Getting "out of scope" errors on a variable on the line the variable is declared on.
- Setting a boolean variable to true, then watching as the program skips over all the code within the conditional that checks to see if the variable is true.
Long story short, my brother and I have concluded that my compiler is FUBAR and doing any development on my new computer that we bought expressly for the purpose of enabling me to do Mac development is untenable.
For the time being, since the development environment on my brother's Mac at least mostly works, we're switching the job of porting Sorceror's Stripes back over to him. My new task is finding a way to sell the completed and working Windows version of the game: a somewhat daunting task due to the fact that we have no distribution system in place. But at least I'll be able to tackle this assignment on a proven, working development environment: my beloved Windows system, which I've developed a whole new appreciation for.
By the way. "It just works"? That stupid slogan is getting more and more ironic by the day, Apple.
- Satellite Observatory (James)


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